Tuesday, February 1, 2011

Meet BiblioBouts, an online sourcing game for academia that offers lessons on media literacy

Karen Markey had a fairly straightforward idea: Teach students to steer clear of unreliable sources of information through the use of a game. What the University of Michigan professor wants her students to focus on navigating is academic research. But instead of citing credible references on the rise of the Medici family, what if we could apply a similar game to distinguishing the credibility of news sources? “The problem is today’s students still don’t know where to go for authoritative, good information that is trustworthy,” said Markey. “But they sure do know how to go to the web.” If we swapped out “students” for “readers,” you’d have the basis of an argument for media literacy and the importance of finding a way for readers (and journalists themselves) to find good information. The game Markey created, BiblioBouts, could potentially be an example to educators, j-schools or nonprofits on how to teach media literacy. Details here.

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